小脑
1. 介绍
1.1. 背景
工信部《人形机器人创新发展指导意见》(2023-11)专栏 1 把"机器人小脑关键技术群"界定为:高保真系统建模与仿真、多体动力学建模与在线行为控制、典型仿生运动行为表征、全身协同运动自主学习;目标能力是非结构化环境下的全身协调鲁棒移动、灵巧操作及人机交互。这段政策表述划定了本方向的四个研究对象:建模仿真(训练场)、动力学控制(WBC)、行为表征(步态与技能库)、自主学习(强化学习)。
产业侧,2025 年行业综述给出的共识是:大脑负责将自然语言指令分解为逻辑步骤,小脑运行在本地计算平台,以毫秒级频率结合 IMU、编码器、力传感器反馈输出电机控制信号(实时、抗扰)。宇树在招股书层面已明确构建"本体+小脑+大脑"全栈技术体系(中国经济网报道口径),术语与政策口径一致——"小脑"已经从学术概念变为上市公司的业务板块表述。
1.2. 定义与范围
小脑方向覆盖机器人的实时运动控制层,在 AI Harness 语境下特指下述环节:
| 环节 | 内容 | 代表技术 |
|---|---|---|
| 运动控制 | 步态、平衡、全身协调 | 全身控制(WBC)、模型预测控制 |
| 全身控制 WBC | 多自由度统一协调、接触力分配 | QP 类全身控制器、关节空间与任务空间映射 |
| 强化学习与 sim2real | 仿真中训练、真机中执行 | Isaac Lab / MuJoCo / Genesis 训练、域差距治理 |
| 轨迹生成 | 从目标到连续动作序列 | VLA 动作头(流匹配约 50 Hz、Diffusion Transformer)、轨迹优化 |
| 技能库与行为表征 | 可复用的运动技能 | 运动控制算法库(政策口径)、仿真训练环境 |
边界说明:本方向只覆盖实时控制与动作生成层;语义规划归 大脑(VLA),执行器物理参数归 伺服电机与执行器。双系统 VLA 的 System 1 部分(实时动作生成)属于本方向。
1.3. 在 AI Harness 体系中的定位
小脑在六层模型中的映射如下:
| Harness 层 | 本方向的具体承载物 | 说明 |
|---|---|---|
| L1 上下文工程 | 本体状态与感知反馈的实时装配 | IMU、编码器、力传感器信号在本层汇合为控制输入 |
| L2 工具与执行 | 关节指令输出(50–200 Hz 实时环) | 本方向最重的一层:以毫秒级时延预算执行动作序列 |
| L3 编排与控制 | 轨迹生成、步态与全身协调调度 | 相当于 Harness Loop 的工具执行环,但时延从秒级压到毫秒级 |
| L4 记忆与状态 | 运动技能库、策略检查点 | 训练好的策略权重与技能库是可复用的状态资产 |
| L5 评估与观测 | HumanoidBench、sim2real 迁移成功率 | 瓶颈所在层:仿真与真机之间的域差距是迁移失败首要原因 |
| L6 治理与安全 | 力矩与速度限幅、失稳保护 | 限位表与功率力限制(PFL)是硬约束,控制器不得越界 |
核心判断:小脑方向的瓶颈在 L5(sim2real 域差距)。量化证据的两面同样清晰:正面是合成数据带来 +40% 性能提升(NVIDIA 官方口径)、银河通用纯仿真训练实现 95% 抓取成功率(公司口径);反面是仿真中收敛的策略在真机上仍可能因动力学差异、延迟与传感噪声失稳。HumanoidBench 的 27 个任务全部在仿真侧,真机运动性能至今没有统一的可比基准——这正是本方向 L5 层最大的缺口。
1.4. 发展现状
频率锚点。大小脑分离架构的公开频率参数如下。需要强调:这些频率来自不同模型的不同子系统,不可直接横向比较,仅作各层时延预算的参考锚点。
| 系统 | 频率 | 口径来源 |
|---|---|---|
| Helix System 2(慢系统,语义规划) | 7–9 Hz | Figure 官方 / 财联社 |
| π0 流匹配动作头(VLA 动作生成) | 约 50 Hz | 行业综述口径 |
| Helix System 1(快系统,上半身控制) | 200 Hz | Figure 官方 / 财联社 |
| 行业小脑实时环(综述归纳) | 毫秒级 / 50–200 Hz 区间 | 2025 年度技术综述 |
图 2-1|大小脑双系统频率对比(示意刻度)
示意:基于本文 1.4 节口径绘制。
仿真工具链。Newton 开源物理引擎(NVIDIA + Google DeepMind + Disney Research 共建,基于 Warp,兼容 MuJoCo 与 Isaac Lab);MuJoCo-Warp 预计加速 70 倍以上;主流仿真合成工具为 Isaac、MuJoCo、Genesis。HumanoidBench(UC Berkeley,2024-03)是首个全身人形仿真评测基准:27 个任务(15 操作 + 12 移动),覆盖全身协调控制与灵巧手精细操作,是小脑侧 L5 评测的首选基准。
仿真工具链的工程选型纪律。四条主流工具链的适用边界不同,混用与跨引擎直接比较是 sim2real 结果不可复现的常见根源:
| 工具链 | 定位 | 适用边界 |
|---|---|---|
| Newton | NVIDIA、Google DeepMind、Disney Research 共建的开源物理引擎,基于 Warp | 面向下一代通用物理仿真的公共底座,兼容 MuJoCo 与 Isaac Lab 生态 |
| MuJoCo-Warp | MuJoCo 的 Warp 加速路线,预计加速 70 倍以上 | 已有 MuJoCo 资产(MJCF 模型、奖励函数)的团队平滑提速 |
| Isaac Lab | NVIDIA 基于 Isaac Sim 的机器人学习仿真框架 | 大规模并行强化学习训练,与 Omniverse / Cosmos Transfer 合成数据管线天然衔接 |
| Genesis | 与 Isaac、MuJoCo 并列的主流仿真合成工具 | 独立于 Isaac 生态的仿真合成选项 |
选型纪律:引擎版本与降级路径必须写进环境声明(对应 4.1 节 AGENTS.md 的"工具契约"与 4.3 节清单第 8 项"引擎声明");跨引擎评测结果不得直接比较——同一策略在不同引擎下的成绩差异,本身就是域差距的一部分,须作为独立变量记录而非择优引用。
数据侧。真机遥操作 10 分钟数据可达 80% 成功率的 ACT 类路线(申万研报口径)与规模化趋势并存:NVIDIA EgoScale 用 2 万小时以上第一人称数据实现 One-shot 泛化。数据金字塔(网络视频 → 合成 → 真机遥操作)是 sim2real 数据治理的通用框架。
2. 名词解释
| 术语 | 英文 / 缩写 | 释义 |
|---|---|---|
| 小脑 | Robot Cerebellum | 政策与行业对运动控制层的统称,对应运动控制算法库、网络控制系统架构与仿真训练环境 |
| 全身控制 | Whole-Body Control,WBC | 对全身多自由度进行统一协调、分配接触力的运动控制方法 |
| 强化学习 | Reinforcement Learning,RL | 通过与环境交互试错、以奖励信号驱动策略优化的学习方法 |
| 模拟到现实迁移 | Sim-to-Real | 在仿真环境中训练的策略迁移到真实机器人上的技术路线 |
| 域差距 | Domain Gap | 仿真与真实世界在动力学、延迟、传感噪声上的差异,sim2real 失败的首要原因 |
| 合成数据 | Synthetic Data | 由物理仿真或生成模型产生的训练数据;GR00T N1 中合成+真实较纯真实提升 40% |
| 轨迹生成 | Trajectory Generation | 从运动目标生成连续动作序列的过程,VLA 动作头是其新形态 |
| 流匹配 | Flow Matching | 生成建模方法,π0 用其以约 50 Hz 生成平滑连续动作轨迹 |
| 扩散 Transformer | Diffusion Transformer,DiT | GR00T N1 System 1 采用的动作生成网络结构 |
| HumanoidBench | HumanoidBench | UC Berkeley 2024 年发布的全身人形仿真评测基准,27 个任务(15 操作 + 12 移动) |
| MuJoCo | Multi-Joint dynamics with Contact | 主流开源物理仿真引擎;Warp 加速版预计提速 70 倍以上 |
| Isaac Lab | Isaac Lab | NVIDIA 基于 Isaac Sim 的机器人学习仿真框架,RL 训练主流工具 |
| Newton | Newton Physics | NVIDIA、Google DeepMind、Disney Research 共建的开源物理引擎 |
| 数据金字塔 | Data Pyramid | 网络视频(底)→ 合成数据(中)→ 真机遥操作数据(顶)的数据治理框架 |
| 运动控制算法库 | Motion Control Library | 政策口径"小脑"技术群的组成部分,指可复用的步态与控制技能集合 |
| 一体化关节 | Integrated Joint | 电机、减速器、编码器、驱控一体化的关节模组,性能试验依据 GB/T 43200-2023 |
3. 案例
3.1. 宇树 H1 / G1:运动控制参数与量产规模的双锚点
背景。宇树科技是"重硬件身体派"的代表,也是小脑运动控制参数披露最完整的国内厂商。招股书报道口径(中国经济网,2026-06):2023–2025 营收 1.59 / 3.93 / 16.99 亿元;2025 年人形机器人出货超 5500 台、全球第一、产销率 91.24%;2026-08-19 科创板上市,成为"A 股人形机器人第一股"。注意:扣非净利润 2025 年 5.91 亿元与归母净利润 2.78 亿元两口径并列,引用时须区分。
方案。H1 整机 19 自由度(单腿 5、单臂 4、腰 1),自研 M107 关节电机最大扭矩 360 N·m;关节扭矩分布为膝约 360 N·m、髋约 220 N·m、踝约 59 N·m、臂约 75 N·m(官方口径);移动速度 3.3 m/s(世界纪录),潜在运动性能大于 5 m/s;运控计算单元为 i5-1235U(专用)+ i7(开发)。G1 身高 132 cm、重 35 kg(基础版),基础版 23 自由度、EDU 版 23–43 自由度可配(京东在售页面另有 29 自由度口径,三口径并列,以官方为准);最大关节扭矩 120 N·m,行走速度 3 km/h,定价 9.9 万元起。
效果。G1 以 35 kg 整机重量与万元级定价把全身运动控制的验证门槛降到高校实验室可负担的水平,成为 RL sim2real 研究最常用的国产本体之一;H1 的 3.3 m/s 移动速度展示了模型预测 + 全身控制路线的性能上限。2025-08 世界人形机器人运动会上,天工队获 4×100 米接力决赛冠军、星动纪元获原地跳高冠军并创造世界纪录(官方自述口径),运动性能竞赛成为小脑能力的公开展示场。可信度:整机参数为官方口径(高);招股书数字为媒体转述(中高)。
G1 EDU 版本梯度与科研生态适配。G1 的版本梯度是面向科研生态的分层设计:基础版 23 自由度、35 kg、定价 9.9 万元起;EDU 版自由度可在 23–43 之间配置,EDU U2 进阶版重量 37 kg,京东在售价格区间 ¥84,500–¥209,000。
| 版本 | 自由度 | 重量 | 价格口径 |
|---|---|---|---|
| G1 基础版 | 23 | 35 kg | 9.9 万元起(官方口径) |
| G1 EDU 版 | 23–43(可配) | 37 kg(EDU U2 进阶版口径) | 京东在售 ¥84,500–¥209,000 |
低配版本覆盖步态与平衡验证,高配 EDU 版以更多自由度支撑全身协调控制(WBC)与灵巧手协同研究;自由度配置存在三口径(官方 23 基础 / 23–43 可配 / 电商 29),引用以官方为准并列标注。"可负担的本体 + 可配置的自由度梯度"与上文"高校实验室可负担"的判断互为因果,共同解释了 G1 在 RL sim2real 研究链条上的本体侧生态位。
3.2. NVIDIA GR00T N1 System 1:合成数据放大的实时动作生成
背景。NVIDIA 在 GTC 2025(2025-03-18)发布 Isaac GR00T N1,官方称其为"世界首个开放、可完全定制的人形机器人基础模型"。NVIDIA 不做本体,而是把"仿真训练场 + 基础模型 + 合成数据管线"作为小脑与大脑的公共基础设施输出——这本身就是一套 Harness 形态的产品化。
方案。GR00T N1 采用双系统架构:System 2 为 VLM(NVIDIA-Eagle + SmolLM-1.7B)做推理规划;System 1 为 Diffusion Transformer,把 System 2 的规划翻译为精确连续动作,在人类示教与 Omniverse 合成数据上训练,并与 System 2 联合后训练优化。数据侧采用三层金字塔(网络视频 → Omniverse 合成数据 → 真机遥操作数据);Isaac GR00T Blueprint 用 Cosmos Transfer 在 11 小时内生成 78 万条合成轨迹(相当于约 6500 小时、连续 9 个月的真人示教)。
效果。合成+真实数据较纯真实数据提升性能 40%(官方口径);全量数据下真机任务平均成功率 76.8%。适配本体含 Fourier GR-1、1X NEO Gamma,生态伙伴含 Agility、Boston Dynamics、Mentee、NEURA。该案例同时给出了 sim2real 的量化方法论:合成数据的增益不是形容词,而是 40% 与 76.8% 两个可对账的数字。可信度:官方口径(高)。
3.3. 智元:远征 A2 的 sim2real 现场演示与精灵 G2 的车规级力控
背景。智元机器人是"软硬件全栈派"国内代表:2025-01-06 第 1000 台通用具身机器人下线,2026-03-30 第 10000 台下线(远征 A3);2025-11-20 远征 A2 创"人形机器人行走最远距离"吉尼斯世界纪录。其小脑侧的价值在于把 sim2real 从论文指标搬进了公开现场与车规级量产场景。
方案。IROS 2025 现场演示"从 sim 到 real、从 RL 到 IL":远征 A2 依托仿真训练数据,无需实际场景预先调试,即完成桌面物品识别与清理全流程(智东西报道口径)。精灵 G2(2025-10-16 发布)全身 26 自由度、100% 车规级零部件、IP42 防护、亚毫米级力控装配精度、两条 7 自由度工业臂、额定负载 5 kg,配备关节力矩传感器与 3 自由度腰部——把力控反馈做进了量产硬件。
效果。"无需预先调试"的现场演示是 sim2real 工程化的标志性证据:仿真是小脑的回归集,真机是交付现场,两者之间的迁移成功率成为可现场验收的指标。精灵 G2 的车规级零部件与亚毫米力控则说明,小脑的控制精度上限正在由硬件(关节力矩传感器)而非算法单独决定。开源侧配套 AgiBot World 百万真机数据集(超 100 万条轨迹、217 个任务、100 台同构机器人)与灵渠 OS,为行业提供 L4 数据资产。可信度:中高(官方发布与媒体报道口径)。
灵渠 OS 与 AgiBot World 的 L4 数据资产运营。智元小脑能力的另一半底座在 L4——数据与运行时资产:
- AgiBot World(2024-12 开源):超 100 万条真机轨迹、覆盖 217 个任务与五大场景,采集自 100 台同构机器人;2025-02 配套开源仿真框架 AgiBot Digital World。
- 灵渠 OS 与 AimRT:把上述数据资产封装为可调度的机器人操作系统与中间件运行时。
- Genie Studio:Agent 化的部署平台,承担策略迭代与上机部署的入口。
同构机群采集的价值在于数据一致性:同一本体、同一传感布局下产出的百万条轨迹,可直接充当仿真训练与 sim2real 评测的"回归数据集",对应 Harness L4 层"真机轨迹数据集 ≈ 长期记忆 / 工件库"的映射。"本体出货 → 数据回流 → 策略迭代"的数据飞轮由此闭合——这是全栈派厂商区别于纯算法路线的结构性优势,也与本组 01-brain.md 中"遥操作与真机数据映射 L4"的口径一致。
4. 实践标准
4.1. AGENTS.md 规范(小脑方向)
以下为小脑方向的 AGENTS.md 完整可复制内容,是组级 AGENTS.md 的裁剪与强化版本:
# AGENTS.md —— 具身智能组 · 小脑方向
## 角色与边界
- **角色**:小脑方向工程智能体,负责运动控制与 WBC 算法开发、强化学习训练与 sim2real 迁移、轨迹生成与仿真评测。
- **边界**:不修改关节限位表与功率力限制(PFL)参数;真机下发只产出待人工确认的指令包。
- **第一原则**:仿真先行。任何策略未经仿真回归通过,不得进入真机流程。
## 环境假设
- 声明物理引擎与版本(Isaac Lab / MuJoCo / Genesis / Newton)、域随机化参数表(质量、摩擦、延迟、传感噪声)。
- 声明本体构型与自由度(如 H1 19 自由度 / G1 基础版 23 自由度)、关节限位表、控制频率预算(50–200 Hz)。
- 声明评测基准版本(HumanoidBench 27 任务 / 项目内回归集)与力矩、速度上限。
## 上下文加载顺序(Context Budget)
- 必载:任务判据、限位表、当前策略版本与回归集最好成绩。
- 次载:域随机化配置、失败案例(跌倒、超限)清单。
- 禁止:原始 1 kHz 关节反馈流、完整 URDF 进入上下文。
## 工具契约
- 训练与仿真脚本版本锁定、随机种子固定、同配置可复现。
- 仿真结果必须含退出码、日志路径、成功率与力矩峰值、引擎版本。
- 引擎降级(如 Isaac Lab 不可用改用 MuJoCo)须在结论中标注"开源引擎结果,不得作为放行依据"。
## 任务执行流程(SOP)
- S1 解析任务;S2 固定环境复现基线;S3 仿真训练(多种子,检查力矩与速度不超限位);S4 HumanoidBench 与项目内回归集双评测;S5 影子验证;S6 真机分级试跑(低限幅起步、逐级放开、每级人工放行);S7 失败案例入回归集。
## 验证与证据要求
- 仿真成绩须报多种子统计(均值与最差种子),禁止单种子最优值。
- sim2real 声明必须给出真机验收环境与成功率;缺真机数据须声明"仅仿真"。
- 引用第三方整机参数标注官方 / 第三方口径(如 G1 自由度三口径并列)。
## 失败与升级策略
- 仿真连续两次调参不收敛:升级人工分析。
- 真机失稳、超限:立即急停,冻结任务,只做数据分析。
## 安全与合规红线
- 力矩与速度限幅不可修改;任务需求冲突走人工评审。
- 真机操作人在回路;运动性能展示(速度、跳跃)须在隔离场地进行。
## 禁止事项
- 禁止用仿真成绩冒充真机成绩;禁止修改限幅"硬闯"目标工况。
## 输出格式
- 报告结构:形态声明 → 仿真结果(种子与回归集版本)→ 真机结果(干预记录)→ 结论与遗留风险。
## 评估与自检
- 自检项:多种子统计、限幅合规、双评测、影子验证记录、失败案例入回归集。 4.2. SKILL.md 规范(小脑方向)
---
name: embodied-cerebellum-sim2real
description: 小脑方向技能。当需要开发运动控制或 WBC 算法、训练强化学习策略、执行 sim2real 迁移与轨迹生成评测,并要求多种子可复现与真机分级验证时使用。
version: 1.0
created: 2026-09-12
---
# 小脑方向技能
## 适用场景
- 步态与全身控制(WBC)算法开发与调优。
- 强化学习训练(Isaac Lab / MuJoCo / Genesis)与 sim2real 迁移。
- 轨迹生成评测(VLA 动作头输出质量、HumanoidBench 27 任务)。
## 前置条件
- 物理引擎版本与域随机化参数表已锁定;限位表与 PFL 参数已确认。
- 评测基准版本固定;真机任务有监督人员与急停。
## 输入
- 任务目标与成功判据;本体 MJCF/URDF 与限位表;奖励函数或参考轨迹。
## 输出
- 策略权重与检查点、多种子评测报告、真机试验安全记录。
## 执行步骤
1. 复现基线策略在回归集上的成绩。
2. 训练:多种子并行,记录训练曲线与力矩峰值。
3. 评测:HumanoidBench 与项目内回归集双报告。
4. sim2real:影子验证 → 低限幅试跑 → 逐级放开(每级人工放行)。
5. 失败案例全部入回归集,产出遗留风险清单。
## 质量标准(DoD)
- 多种子统计(均值 + 最差种子);限幅未越界;双评测齐备;真机记录完整;口径标注。
## 常见失败与处理
- sim2real 失败:扩域随机化覆盖,补真机失败场景数据,禁改限幅。
- 训练发散:固定种子最小复现,分离奖励设计与数据问题。
## 示例
- 在 Isaac Lab 训练双足平地行走策略,HumanoidBench 行走任务组评测后于 G1 上低限幅试跑。 4.3. 落地检查清单
| # | 检查项 | 通过标准 | 必检 |
|---|---|---|---|
| 1 | 仿真先行 | 新策略均有仿真回归记录 | 真机任务必检 |
| 2 | 多种子统计 | 均值与最差种子同时报告 | 是 |
| 3 | 限幅合规 | 力矩与速度峰值未超限位表 | 真机任务必检 |
| 4 | 影子验证 | 真机前有只读对比记录 | 真机任务必检 |
| 5 | 分级试跑 | 低限幅起步、逐级人工放行记录齐备 | 真机任务必检 |
| 6 | 双评测 | HumanoidBench 与项目内回归集分别报告 | 是 |
| 7 | 口径标注 | 官方 / 第三方口径区分(自由度等多口径并列) | 是 |
| 8 | 引擎声明 | 物理引擎版本与降级标注齐备 | 是 |
| 9 | 可复现 | 种子、配置、数据集版本可追溯 | 是 |
| 10 | 失败入库 | 跌倒与超限案例已入回归集 | 是 |
| 11 | 术语区分 | 智能化分级与 Harness 六层未混用 | 是 |
| 12 | 占位符清理 | 无 XX、___ 等非标准占位符 | 是 |
5. 总结
小脑方向是 Harness Loop 在物理世界的"硬实时化":软件域的工具执行环以秒级响应文本与代码,小脑以 50–200 Hz 的频率响应 IMU、编码器与力传感器反馈——层的位置(L2 执行 + L3 实时环)没变,时延预算压缩了四个数量级,错误代价也从"重跑一次"变为"摔一台机器"。
三条工程结论。第一,双系统频率分层是可操作的设计指南:语义层 7–9 Hz、动作头约 50 Hz、关节控制 200 Hz 的公开锚点说明,"慢思考、快执行"不是比喻而是可以写进接口契约的频率预算。第二,仿真已是小脑的主生产环境:GR00T N1 的 +40% 合成数据增益、智元远征 A2"无需预先调试"的现场演示、银河通用纯仿真 95% 抓取(公司口径),共同把 sim2real 迁移成功率推到验收指标的位置;但银河通用与运动会成绩的口径提示,真机侧仍缺统一基准。第三,硬件正在重新划定算法上限:宇树 M107 的 360 N·m 与精灵 G2 的车规级关节力矩传感器说明,小脑的 L2 边界由执行器与传感决定——这正是本组四方向必须连读的原因。
信息缺口声明
以下条目未获一手来源确认,已在正文中标注:
- GR00T N1 System 1 的输出频率:官方未公布数字,图 2-1 未列入,
[待填写]。 - 真机运动性能统一基准:HumanoidBench 覆盖仿真侧,真机步态与全身控制无跨厂商可比基准,
[待填写]。 - 宇树招股书原文 URL 未获取:营收、出货、产销率等数字来自中国经济网/中国青年网等媒体转述;归母净利润(2.78 亿元)与扣非净利润(5.91 亿元)两口径并列未合并。
- G1 自由度三口径(官方 23 基础 / 23–43 可配 / 电商 29)并存,未择一。
- 星动纪元 STAR 1 的 55 自由度:华创整理转引口径,未经官方证实,本文未引用。
- 智元精灵 G2 部分发布时间与参数在不同时点资料有出入,以官方发布稿为准。
6. 参考资料
- 宇树科技官方支持页(H1 / G1 / M107 电机规格)— 宇树科技。https://support.unitree.com/home
- NVIDIA Releases Isaac GR00T N1 — NVIDIA Newsroom,2025-03-18。https://nvidianews.nvidia.com/news/nvidia-releases-isaac-gr00t-n1-worlds-first-open-humanoid-robot-foundation-model-and-simulation-libraries
- Accelerate Generalist Humanoid Robot Development with Isaac GR00T N1 — NVIDIA Developer Blog,2025。https://developer.nvidia.com/blog/accelerate-generalist-humanoid-robot-development-with-nvidia-isaac-gr00t-n1/
- 人形机器人创新发展指导意见 — 工业和信息化部,2023-11。https://www.ncsti.gov.cn/zcfg/zcwj/202311/P020231103482413965397.pdf
- 我国发布人形机器人与具身智能标准体系(2026 版)报道 — 人民日报海外版,2026-02-28。https://peoplesdaily.pdnews.cn/china/er/30051524844
- LIBERO 基准横向对比表(arXiv 2602.18224)— arXiv,2026-02。https://arxiv.org/pdf/2602.18224
- ALOHA 2 / Mobile ALOHA 词条 — aiwiki,2024–2025。https://aiwiki.ai/wiki/aloha_2
- 机器人数据采集方式:遥操作与动捕,真实合成数据双驱动 — 申万宏源(三个皮匠报告转引),2025-05。https://www.sgpjbg.com/labels/jiqirenshujucaijifangshi/1/6757805.html
- 傅利叶 GR-3 发布报道 — 证券时报,2025-08-06。https://www.stcn.com/article/detail/2975614.html
- 世界机器人大会官方展商介绍 — 世界机器人大会,2025。https://www.worldrobotconference.com/news/3235.html
- 具身智能向纵深加速 — 数字中国网,2025-12。https://www.digitalchina.gov.cn/2025/xwzx/szkx/202512/t20251230_5263761.htm
- 机器人电机技术全景解析 — 未来智库,2025-12。https://www.industrysourcing.cn/article/471909
- Collaborative Robot Safety Standards 2026: ISO 10218-2025 — EVS Int,2025。https://www.evsint.com/zh-CN/collaborative-robot-safety-standards-2026-iso-10218-2025-ts-15066/
- 具身智能:解码中国机器人产业的破局之路 — 中宏网,2026-06。https://www.zhonghongwang.com/show-278-464160-1.html
Cerebellum
1. Introduction
1.1. Background
The MIIT's Guiding Opinions on the Innovative Development of Humanoid Robots (2023-11), Column 1, defines the “key technology cluster of the robot cerebellum” as: high-fidelity system modeling and simulation, multi-body dynamics modeling with online behavior control, typical biomimetic locomotion behavior representation, and autonomous learning of whole-body coordinated movement; the target capabilities are robust whole-body coordinated locomotion in unstructured environments, dexterous manipulation, and human-robot interaction. This policy statement delineates the four research objects of this direction: modeling and simulation (the training ground), dynamics control (WBC), behavior representation (gait and skill library), and autonomous learning (reinforcement learning).
On the industry side, the consensus given by the 2025 industry review is: the brain is responsible for decomposing natural-language instructions into logical steps, while the cerebellum runs on a local computing platform and, at millisecond-level frequency, combines IMU, encoder, and force-sensor feedback to output motor control signals (in real time and disturbance-resistant). At the prospectus level, Unitree has explicitly built a full-stack “body + cerebellum + brain” technical system (as reported by China Economic Net); its terminology is consistent with the policy language — “cerebellum” has already moved from an academic concept to the business-segment description of a listed company.
1.2. Definition and Scope
Cerebellum direction covers the real-time motion control layer of robots; in the AI Harness context, it specifically refers to the following links:
| Link | Content | Representative technology |
|---|---|---|
| Motion control | Gait, balance, whole-body coordination | Whole-body control (WBC), model predictive control |
| Whole-body control (WBC) | Unified coordination of multiple DOFs, contact force allocation | QP-type whole-body controllers, joint-space and task-space mapping |
| Reinforcement learning and sim2real | Train in simulation, execute on the real robot | Isaac Lab / MuJoCo / Genesis training, domain-gap management |
| Trajectory generation | From goals to continuous action sequences | VLA action head (flow matching ~50 Hz, Diffusion Transformer), trajectory optimization |
| Skill library and behavior representation | Reusable motion skills | Motion control algorithm library (policy terminology), simulation training environments |
Boundary note: this direction only covers the real-time control and action generation layer; semantic planning belongs to Brain (VLA), and actuator physical parameters belong to Actuators & Servo. The System 1 portion of the dual-system VLA (real-time action generation) belongs to this direction.
1.3. Positioning in the AI Harness System
The mapping of the cerebellum in the six-layer model is as follows:
| Harness layer | Concrete carrier in this direction | Description |
|---|---|---|
| L1 Context engineering | Real-time assembly of body state and perception feedback | IMU, encoder, and force-sensor signals converge in this layer into control inputs |
| L2 Tools and execution | Joint command output (50–200 Hz real-time loop) | The heaviest layer of this direction: executes action sequences within a millisecond-level latency budget |
| L3 Orchestration and control | Trajectory generation, gait and whole-body coordination scheduling | Equivalent to the tool-execution loop of the Harness Loop, but with latency compressed from seconds to milliseconds |
| L4 Memory and state | Motion skill library, policy checkpoints | Trained policy weights and skill libraries are reusable state assets |
| L5 Evaluation and observation | HumanoidBench, sim2real transfer success rate | The bottleneck layer: the domain gap between simulation and the real robot is the primary cause of transfer failure |
| L6 Governance and safety | Torque and speed limiting, instability protection | The limit table and power-force limiting (PFL) are hard constraints; the controller must not exceed them |
Core judgment: the bottleneck of the cerebellum direction lies in L5 (the sim2real domain gap). Both sides of the quantitative evidence are equally clear: on the positive side, synthetic data brings a +40% performance improvement (per NVIDIA's official claim) and Galaxy General achieves a 95% grasping success rate with pure simulation training (per company claim); on the negative side, a policy that converges in simulation may still become unstable on the real robot due to dynamics differences, latency, and sensor noise. All 27 HumanoidBench tasks are on the simulation side; there is still no unified comparable benchmark for real-robot motion performance — this is exactly the biggest gap in the L5 layer of this direction.
1.4. Current Status
Frequency anchors. The publicly disclosed frequency parameters of the large-brain/small-brain separation architecture are as follows. It must be emphasized: these frequencies come from different subsystems of different models and cannot be compared directly; they serve only as reference anchors for each layer's latency budget.
| System | Frequency | Source of claim |
|---|---|---|
| Helix System 2 (slow system, semantic planning) | 7–9 Hz | Figure official / Cailianshe |
| π0 flow-matching action head (VLA action generation) | ~50 Hz | Industry review terminology |
| Helix System 1 (fast system, upper-body control) | 200 Hz | Figure official / Cailianshe |
| Industry cerebellum real-time loop (as reviewed) | millisecond-level / 50–200 Hz range | 2025 Annual Technology Review |
Figure 2-1 | Frequency comparison of the dual large-brain/small-brain systems (schematic scale)
Schematic: drawn based on the terminology of Section 1.4 of this document.
Simulation toolchain. The Newton open-source physics engine (co-built by NVIDIA + Google DeepMind + Disney Research, based on Warp, compatible with MuJoCo and Isaac Lab); MuJoCo-Warp is expected to accelerate by more than 70×; the mainstream simulation and synthesis tools are Isaac, MuJoCo, and Genesis. HumanoidBench (UC Berkeley, 2024-03) is the first whole-body humanoid simulation evaluation benchmark: 27 tasks (15 manipulation + 12 locomotion), covering whole-body coordinated control and dexterous-hand fine manipulation, making it the benchmark of choice for L5 evaluation on the cerebellum side.
Engineering selection discipline for the simulation toolchain. The four mainstream toolchains have different applicability boundaries; mixing them and directly comparing across engines is a common source of unreproducible sim2real results:
| Toolchain | Positioning | Applicability boundary |
|---|---|---|
| Newton | Open-source physics engine co-built by NVIDIA, Google DeepMind, and Disney Research, based on Warp | Public foundation for next-generation general-purpose physics simulation, compatible with the MuJoCo and Isaac Lab ecosystems |
| MuJoCo-Warp | The Warp acceleration path for MuJoCo, expected to accelerate by more than 70× | Smooth speedup for teams with existing MuJoCo assets (MJCF models, reward functions) |
| Isaac Lab | NVIDIA's robot-learning simulation framework based on Isaac Sim | Large-scale parallel reinforcement-learning training, naturally integrated with the Omniverse / Cosmos Transfer synthetic-data pipeline |
| Genesis | A mainstream simulation and synthesis tool alongside Isaac and MuJoCo | A simulation and synthesis option independent of the Isaac ecosystem |
Selection discipline: the engine version and downgrade path must be written into the environment declaration (corresponding to the “tool contract” in the AGENTS.md of Section 4.1 and item 8 “engine declaration” of the Section 4.3 checklist); evaluation results across engines must not be compared directly — the difference in scores of the same policy under different engines is itself part of the domain gap, and must be recorded as an independent variable rather than cherry-picked for citation.
Data side. ACT-class approaches, where 10 minutes of real-robot teleoperation data can reach an 80% success rate (per Shenwan research report terminology), coexist with a trend toward scaling: NVIDIA EgoScale achieves One-shot generalization using more than 20,000 hours of first-person data. The data pyramid (web video → synthetic → real-robot teleoperation) is the general framework for sim2real data governance.
2. Glossary
| Term | English / Abbreviation | Definition |
|---|---|---|
| Cerebellum | Robot Cerebellum | The general term used by policy and industry for the motion control layer, corresponding to the motion control algorithm library, network control system architecture, and simulation training environments |
| Whole-body control | Whole-Body Control,WBC | A motion control method that coordinates all body DOFs and allocates contact forces |
| Reinforcement learning | Reinforcement Learning,RL | A learning method that drives policy optimization through trial-and-error interaction with the environment, guided by reward signals |
| Sim-to-real transfer | Sim-to-Real | The technical route of transferring policies trained in simulation to real robots |
| Domain gap | Domain Gap | The differences between simulation and the real world in dynamics, latency, and sensor noise; the primary cause of sim2real failure |
| Synthetic data | Synthetic Data | Training data produced by physics simulation or generative models; in GR00T N1, synthetic + real improves by 40% over purely real data |
| Trajectory generation | Trajectory Generation | The process of generating a continuous action sequence from a motion goal; the VLA action head is its new form |
| Flow matching | Flow Matching | A generative modeling method; π0 uses it to generate smooth continuous action trajectories at ~50 Hz |
| Diffusion Transformer | Diffusion Transformer,DiT | The action-generation network architecture adopted by GR00T N1 System 1 |
| HumanoidBench | HumanoidBench | The whole-body humanoid simulation evaluation benchmark released by UC Berkeley in 2024, 27 tasks (15 manipulation + 12 locomotion) |
| MuJoCo | Multi-Joint dynamics with Contact | Mainstream open-source physics simulation engine; the Warp-accelerated version is expected to be more than 70× faster |
| Isaac Lab | Isaac Lab | NVIDIA's robot-learning simulation framework based on Isaac Sim; the mainstream tool for RL training |
| Newton | Newton Physics | An open-source physics engine co-built by NVIDIA, Google DeepMind, and Disney Research |
| Data pyramid | Data Pyramid | The data governance framework of web video (bottom) → synthetic data (middle) → real-robot teleoperation data (top) |
| Motion control algorithm library | Motion Control Library | A component of the policy-defined “cerebellum” technology cluster, referring to a reusable set of gait and control skills |
| Integrated joint | Integrated Joint | A joint module integrating motor, reducer, encoder, and drive control; performance tests per GB/T 43200-2023 |
3. Case Studies
3.1. Unitree H1 / G1: Dual Anchors of Motion Control Parameters and Mass Production Scale
Background. Unitree Technology is the representative of the “hardware-first body school” and the domestic manufacturer that discloses the fullest motion control parameters for the cerebellum. Based on the prospectus reporting (China Economic Net, 2026-06): 2023–2025 revenue of 1.59 / 3.93 / 16.99 亿元 (hundred million yuan); over 5,500 humanoid robots shipped in 2025, No. 1 globally, with a production-sales ratio of 91.24%; listed on the STAR Market on 2026-08-19, becoming the “first humanoid-robot stock on the A-share market”. Note: the 2025 net profit excluding non-recurring items of 5.91 亿元 (hundred million yuan) and the net profit attributable to shareholders of 2.78 亿元 (hundred million yuan) are listed side by side in two terminologies and must be distinguished when citing.
Approach. The H1 has 19 degrees of freedom in total (5 per leg, 4 per arm, 1 at the waist); the in-house M107 joint motor has a maximum torque of 360 N·m; the joint torque distribution is ~360 N·m at the knee, ~220 N·m at the hip, ~59 N·m at the ankle, and ~75 N·m at the arm (official terminology); a locomotion speed of 3.3 m/s (a world record), with potential motion performance above 5 m/s; the motion-control compute unit is an i5-1235U (dedicated) + i7 (development). The G1 is 132 cm tall and weighs 35 kg (base version); the base version has 23 degrees of freedom, and the EDU version allows 23–43 degrees of freedom to be configured (the JD.com retail page lists a separate 29-DOF terminology; all three terminologies coexist, with the official one authoritative); a maximum joint torque of 120 N·m, a walking speed of 3 km/h, and a price starting at 9.9 万元 (ten thousand yuan).
Results. With a 35 kg whole-robot weight and a price in the ten-thousand-yuan range, the G1 lowers the verification bar for whole-body motion control to a level affordable by university laboratories, becoming one of the most commonly used domestic platforms in RL sim2real research; the H1's 3.3 m/s locomotion speed demonstrates the performance ceiling of the model-predictive + whole-body control route. At the 2025-08 World Humanoid Robot Games, Team Tiangong won the 4×100 m relay final and Star Dynamics won the standing high jump and set a world record (official self-reported terminology); motion-performance competition has become a public showcase for cerebellum capabilities. Credibility: the whole-robot parameters are official terminology (high); the prospectus figures are media-reported (medium-high).
G1 EDU version tiers and research ecosystem fit. The G1's version tiers are a layered design aimed at the research ecosystem: the base version has 23 DOFs, weighs 35 kg, and is priced from 9.9 万元 (ten thousand yuan); the EDU version's DOFs can be configured between 23–43, the EDU U2 advanced version weighs 37 kg, and the JD.com retail price range is ¥84,500–¥209,000.
| Version | DOFs | Weight | Price terminology |
|---|---|---|---|
| G1 base version | 23 | 35 kg | from 9.9 万元 (ten thousand yuan) (official) |
| G1 EDU version | 23–43 (configurable) | 37 kg (EDU U2 advanced version) | JD.com retail ¥84,500–¥209,000 |
The low-tier version covers gait and balance verification, while the high-end EDU version supports whole-body coordinated control (WBC) and dexterous-hand collaboration research with more degrees of freedom; three DOF terminologies coexist (official 23 base / 23–43 configurable / e-commerce 29), and citations follow the official one with the parallel terminologies noted. The “affordable platform + configurable DOF tiers” and the “affordable for university laboratories” judgment above are mutually causal, jointly explaining the G1's platform-side ecological niche in the RL sim2real research chain.
3.2. NVIDIA GR00T N1 System 1: Real-Time Action Generation Amplified by Synthetic Data
Background. NVIDIA released Isaac GR00T N1 at GTC 2025 (2025-03-18), officially calling it the “world's first open, fully customizable humanoid robot foundation model”. NVIDIA does not build robots; instead it outputs “simulation training ground + foundation model + synthetic data pipeline” as public infrastructure for both the cerebellum and the brain — this itself is a Harness-form productization.
Approach. GR00T N1 adopts a dual-system architecture: System 2 is a VLM (NVIDIA-Eagle + SmolLM-1.7B) for reasoning and planning; System 1 is a Diffusion Transformer that translates System 2's plans into precise continuous actions, is trained on human demonstrations and Omniverse synthetic data, and is co-fine-tuned with System 2. On the data side, a three-tier pyramid is used (web video → Omniverse synthetic data → real-robot teleoperation data); the Isaac GR00T Blueprint uses Cosmos Transfer to generate 780,000 synthetic trajectories in 11 hours (equivalent to roughly 6,500 hours, i.e., 9 consecutive months, of human demonstrations).
Results. Synthetic + real data improves performance by 40% over purely real data (official); with the full dataset, the average real-robot task success rate is 76.8%. Adapted platforms include Fourier GR-1 and 1X NEO Gamma; ecosystem partners include Agility, Boston Dynamics, Mentee, and NEURA. This case also provides a quantitative methodology for sim2real: the gain from synthetic data is not an adjective but two reconcilable numbers, 40% and 76.8%. Credibility: official terminology (high).
3.3. AgiBot: Expedition A2's Sim-to-Real Live Demo and Lingjing G2's Automotive-Grade Force Control
Background. AgiBot Robotics is the domestic representative of the “full-stack hardware + software school”: the 1,000th general-purpose embodied robot rolled off the line on 2025-01-06, and the 10,000th rolled off on 2026-03-30 (Expedition A3); on 2025-11-20, Expedition A2 set the Guinness World Record for the “longest distance walked by a humanoid robot”. Its value on the cerebellum side lies in moving sim2real from paper metrics into public live venues and automotive-grade mass-production scenarios.
Approach. The IROS 2025 live demo “from sim to real, from RL to IL”: relying on simulation training data, Expedition A2 completes the full process of desktop-item recognition and cleaning without any advance tuning in the actual scene (per Zhidx reporting). The Lingjing G2 (released 2025-10-16) has 26 DOFs throughout the body, 100% automotive-grade components, IP42 protection, sub-millimeter force-control assembly precision, two 7-DOF industrial arms, and a 5 kg rated payload, equipped with joint torque sensors and a 3-DOF waist — building force-control feedback into mass-produced hardware.
Results. The “no advance tuning” live demo is landmark evidence of sim2real engineering: simulation is the cerebellum's regression suite and the real robot is the delivery site, making the transfer success rate between them a field-verifiable metric. The Lingjing G2's automotive-grade components and sub-millimeter force control show that the ceiling of the cerebellum's control precision is being set by hardware (joint torque sensors) rather than by algorithms alone. On the open-source side, the AgiBot World million-trajectory real-robot dataset (over 1 million trajectories, 217 tasks, 100 homogeneous robots) and the Lingqu OS together provide L4 data assets to the industry. Credibility: medium-high (official releases and media reports).
Lingqu OS and AgiBot World's L4 data-asset operations. The other half of AgiBot's cerebellum capability sits at L4 — data and runtime assets:
- AgiBot World (open-sourced 2024-12): over 1 million real-robot trajectories covering 217 tasks across five scenarios, collected from 100 homogeneous robots; in 2025-02 it was accompanied by the open-source simulation framework AgiBot Digital World.
- Lingqu OS and AimRT: wrap the above data assets into a schedulable robot operating system and middleware runtime.
- Genie Studio: an agent-based deployment platform that serves as the entry point for policy iteration and on-robot deployment.
The value of collecting from a homogeneous robot fleet lies in data consistency: the million trajectories produced on the same platform with the same sensor layout can serve directly as the “regression dataset” for simulation training and sim2real evaluation, corresponding to the Harness L4 mapping of “real-robot trajectory dataset ≈ long-term memory / artifact library”. The “platform shipment → data feedback → policy iteration” data flywheel is thus closed — this is the structural advantage that distinguishes full-stack vendors from purely algorithm-based routes, and it is also consistent with the “teleoperation and real-robot data mapping to L4” terminology in this group's 01-brain.md.
4. Practice Standards
4.1. AGENTS.md Specification (Cerebellum Direction)
The following is the complete, copy-ready AGENTS.md for the cerebellum direction, a trimmed and reinforced version of the group-level AGENTS.md:
# AGENTS.md —— 具身智能组 · 小脑方向
## 角色与边界
- **角色**:小脑方向工程智能体,负责运动控制与 WBC 算法开发、强化学习训练与 sim2real 迁移、轨迹生成与仿真评测。
- **边界**:不修改关节限位表与功率力限制(PFL)参数;真机下发只产出待人工确认的指令包。
- **第一原则**:仿真先行。任何策略未经仿真回归通过,不得进入真机流程。
## 环境假设
- 声明物理引擎与版本(Isaac Lab / MuJoCo / Genesis / Newton)、域随机化参数表(质量、摩擦、延迟、传感噪声)。
- 声明本体构型与自由度(如 H1 19 自由度 / G1 基础版 23 自由度)、关节限位表、控制频率预算(50–200 Hz)。
- 声明评测基准版本(HumanoidBench 27 任务 / 项目内回归集)与力矩、速度上限。
## 上下文加载顺序(Context Budget)
- 必载:任务判据、限位表、当前策略版本与回归集最好成绩。
- 次载:域随机化配置、失败案例(跌倒、超限)清单。
- 禁止:原始 1 kHz 关节反馈流、完整 URDF 进入上下文。
## 工具契约
- 训练与仿真脚本版本锁定、随机种子固定、同配置可复现。
- 仿真结果必须含退出码、日志路径、成功率与力矩峰值、引擎版本。
- 引擎降级(如 Isaac Lab 不可用改用 MuJoCo)须在结论中标注"开源引擎结果,不得作为放行依据"。
## 任务执行流程(SOP)
- S1 解析任务;S2 固定环境复现基线;S3 仿真训练(多种子,检查力矩与速度不超限位);S4 HumanoidBench 与项目内回归集双评测;S5 影子验证;S6 真机分级试跑(低限幅起步、逐级放开、每级人工放行);S7 失败案例入回归集。
## 验证与证据要求
- 仿真成绩须报多种子统计(均值与最差种子),禁止单种子最优值。
- sim2real 声明必须给出真机验收环境与成功率;缺真机数据须声明"仅仿真"。
- 引用第三方整机参数标注官方 / 第三方口径(如 G1 自由度三口径并列)。
## 失败与升级策略
- 仿真连续两次调参不收敛:升级人工分析。
- 真机失稳、超限:立即急停,冻结任务,只做数据分析。
## 安全与合规红线
- 力矩与速度限幅不可修改;任务需求冲突走人工评审。
- 真机操作人在回路;运动性能展示(速度、跳跃)须在隔离场地进行。
## 禁止事项
- 禁止用仿真成绩冒充真机成绩;禁止修改限幅"硬闯"目标工况。
## 输出格式
- 报告结构:形态声明 → 仿真结果(种子与回归集版本)→ 真机结果(干预记录)→ 结论与遗留风险。
## 评估与自检
- 自检项:多种子统计、限幅合规、双评测、影子验证记录、失败案例入回归集。 4.2. SKILL.md Specification (Cerebellum Direction)
---
name: embodied-cerebellum-sim2real
description: 小脑方向技能。当需要开发运动控制或 WBC 算法、训练强化学习策略、执行 sim2real 迁移与轨迹生成评测,并要求多种子可复现与真机分级验证时使用。
version: 1.0
created: 2026-09-12
---
# 小脑方向技能
## 适用场景
- 步态与全身控制(WBC)算法开发与调优。
- 强化学习训练(Isaac Lab / MuJoCo / Genesis)与 sim2real 迁移。
- 轨迹生成评测(VLA 动作头输出质量、HumanoidBench 27 任务)。
## 前置条件
- 物理引擎版本与域随机化参数表已锁定;限位表与 PFL 参数已确认。
- 评测基准版本固定;真机任务有监督人员与急停。
## 输入
- 任务目标与成功判据;本体 MJCF/URDF 与限位表;奖励函数或参考轨迹。
## 输出
- 策略权重与检查点、多种子评测报告、真机试验安全记录。
## 执行步骤
1. 复现基线策略在回归集上的成绩。
2. 训练:多种子并行,记录训练曲线与力矩峰值。
3. 评测:HumanoidBench 与项目内回归集双报告。
4. sim2real:影子验证 → 低限幅试跑 → 逐级放开(每级人工放行)。
5. 失败案例全部入回归集,产出遗留风险清单。
## 质量标准(DoD)
- 多种子统计(均值 + 最差种子);限幅未越界;双评测齐备;真机记录完整;口径标注。
## 常见失败与处理
- sim2real 失败:扩域随机化覆盖,补真机失败场景数据,禁改限幅。
- 训练发散:固定种子最小复现,分离奖励设计与数据问题。
## 示例
- 在 Isaac Lab 训练双足平地行走策略,HumanoidBench 行走任务组评测后于 G1 上低限幅试跑。 4.3. Implementation Checklist
| # | Check item | Pass criterion | Mandatory |
|---|---|---|---|
| 1 | Simulation-first | Every new policy has a simulation regression record | Mandatory for real-robot tasks |
| 2 | Multi-seed statistics | Mean and worst seed reported together | Yes |
| 3 | Limit compliance | Torque and speed peaks do not exceed the limit table | Mandatory for real-robot tasks |
| 4 | Shadow verification | read-only comparison record before real-robot | Mandatory for real-robot tasks |
| 5 | Tiered trial | records of starting with low limits and stepwise manual release | Mandatory for real-robot tasks |
| 6 | Dual evaluation | HumanoidBench and in-project regression set reported separately | Yes |
| 7 | Terminology annotation | distinction between official / third-party (parallel multi-terminology like DOFs) | Yes |
| 8 | Engine declaration | physics engine version and downgrade annotation complete | Yes |
| 9 | Reproducible | seed, config, and dataset versions traceable | Yes |
| 10 | Failures logged | fall and over-limit cases have entered the regression set | Yes |
| 11 | Terminology distinction | intelligence levels and the six Harness layers are not mixed | Yes |
| 12 | Placeholder cleanup | no non-standard placeholders such as XX, ___ | Yes |
5. Summary
The cerebellum direction is the “hard real-time-ification” of the Harness Loop in the physical world: the tool-execution loop of the software domain responds to text and code on the order of seconds, while the cerebellum responds to IMU, encoder, and force-sensor feedback at a frequency of 50–200 Hz — the layer positions (L2 execution + L3 real-time loop) have not changed, but the latency budget has been compressed by four orders of magnitude, and the cost of an error has shifted from “running it once more” to “dropping a machine”.
Three engineering conclusions. First, the dual-system frequency layering is an actionable design guideline: the public anchors of 7–9 Hz for the semantic layer, ~50 Hz for the action head, and 200 Hz for joint control show that “slow thinking, fast execution” is not a metaphor but a frequency budget that can be written into interface contracts. Second, simulation is already the primary production environment of the cerebellum: GR00T N1's +40% synthetic-data gain, AgiBot Expedition A2's “no advance tuning” live demo, and Galaxy General's 95% grasping with pure simulation (company claim) together push the sim2real transfer success rate into the position of an acceptance metric; but the Galaxy General and Games results indicate by their terminology that the real-robot side still lacks a unified benchmark. Third, hardware is redrawing the algorithm ceiling: Unitree's M107 at 360 N·m and the Lingjing G2's automotive-grade joint torque sensors show that the L2 boundary of the cerebellum is determined by actuators and sensing — this is exactly why this group's four directions must be read together.
Information Gap Statement
The following items have not been confirmed by first-hand sources and have been annotated in the text:
- GR00T N1 System 1's output frequency: no official figure has been published, not listed in Figure 2-1,
[To be filled]. - Unified benchmark for real-robot motion performance: HumanoidBench covers the simulation side, and there is no cross-vendor comparable benchmark for real-robot gait and whole-body control,
[To be filled]. - The original URL of Unitree's prospectus was not obtained: figures such as revenue, shipments, and production-sales ratio come from media reports by China Economic Net / China Youth Daily Net, etc.; the net profit attributable to shareholders (2.78 亿元/hundred million yuan) and the net profit excluding non-recurring items (5.91 亿元/hundred million yuan) are listed side by side without being merged.
- The G1's three DOF terminologies (official 23 base / 23–43 configurable / e-commerce 29) coexist without choosing one.
- Star Dynamics STAR 1's 55 DOFs: a re-quoted figure compiled by Huachuang, not officially confirmed, and not cited in this document.
- Some of AgiBot's Lingjing G2 release times and parameters differ across materials from different points in time; the official release note prevails.
6. References
- Unitree official support page (H1 / G1 / M107 motor specifications) — Unitree Technology. https://support.unitree.com/home
- NVIDIA Releases Isaac GR00T N1 — NVIDIA Newsroom, 2025-03-18. https://nvidianews.nvidia.com/news/nvidia-releases-isaac-gr00t-n1-worlds-first-open-humanoid-robot-foundation-model-and-simulation-libraries
- Accelerate Generalist Humanoid Robot Development with Isaac GR00T N1 — NVIDIA Developer Blog, 2025. https://developer.nvidia.com/blog/accelerate-generalist-humanoid-robot-development-with-nvidia-isaac-gr00t-n1/
- Guiding Opinions on the Innovative Development of Humanoid Robots — Ministry of Industry and Information Technology, 2023-11. https://www.ncsti.gov.cn/zcfg/zcwj/202311/P020231103482413965397.pdf
- Report: China releases a humanoid robot and embodied intelligence standards system (2026 edition) — People's Daily Overseas Edition, 2026-02-28. https://peoplesdaily.pdnews.cn/china/er/30051524844
- LIBERO benchmark horizontal comparison table (arXiv 2602.18224) — arXiv, 2026-02. https://arxiv.org/pdf/2602.18224
- ALOHA 2 / Mobile ALOHA entry — aiwiki, 2024–2025. https://aiwiki.ai/wiki/aloha_2
- Robot data collection methods: teleoperation and motion capture, real and synthetic data dual-driven — Shenwan Hongyuan (re-quoted by Sange Pijiang Report), 2025-05. https://www.sgpjbg.com/labels/jiqirenshujucaijifangshi/1/6757805.html
- Fourier GR-3 release report — Securities Times, 2025-08-06. https://www.stcn.com/article/detail/2975614.html
- World Robot Conference official exhibitor introduction — World Robot Conference, 2025. https://www.worldrobotconference.com/news/3235.html
- Embodied intelligence accelerates in depth — Digital China Net, 2025-12. https://www.digitalchina.gov.cn/2025/xwzx/szkx/202512/t20251230_5263761.htm
- Comprehensive analysis of robot motor technology — Future Think Tank, 2025-12. https://www.industrysourcing.cn/article/471909
- Collaborative Robot Safety Standards 2026: ISO 10218-2025 — EVS Int, 2025. https://www.evsint.com/zh-CN/collaborative-robot-safety-standards-2026-iso-10218-2025-ts-15066/
- Embodied intelligence: decoding the breakthrough path of China's robot industry — Zhonghong Net, 2026-06. https://www.zhonghongwang.com/show-278-464160-1.html